That's what Cities in Motion creator Colossal Order will offer in their next game, Cities: Skylines. Building a city from scratch, getting to plan for efficiency, almost seems like cheating. Cities are big, sprawling, ancient, and wonderful messes that we must somehow wrangle, we uneasily negotiate with, and we try to make work. The Cities in Motion games provided a very specific challenge: some chuffing great fool has built a city all higgledy-piggledy and now you need to somehow smoosh a functional public transportation network between their many mistakes.
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